isn’t meant to be a blockbuster game, but it may be much more to the people that it reaches. It is a free mobile game for teens and young adults who are suffering from chronic illnesses such as cancer.
It’s an example of narrative therapy, which uses storytelling to help promote changes in perspective, enable distance from pain or trauma, and identify skills and strategies for managing being sick, said Rosemary Lokhorst, producer of Shadow’s Edge, in an interview with VentureBeat.
And it may be medicine that is in the form of a game.
Image Credit: Digging Deep
Sheri Sobrato Brisson, who survived brain cancer as a young adult, started the original project about five