, the latest action-RPG from French development studio Spiders, makes no real claim to the RPG crown. It comes out on September 10 for PlayStation 4, Xbox One, and PC (I reviewed the game on PC). It’s not as massive in scope as The Elder Scrolls series, and it’s not as rich with lore and intrigue as The Witcher. And to be honest, it doesn’t really pretend to be either of those things. Instead, it sets it sights a little lower in the hopes of capturing what has made those games such endearing favorites on a smaller scale, while carving out an identity of its own.

Twenty-five hours into Greedfall, I’m pleasantly surprised by how well it’s managing to do just that.

That’s not to

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