Games grew to a  market in 2019, up 9.6% from 2018 and reaching over 2.5 billion people across the globe. Console games, the lion’s share of the industry a decade earlier, were smaller than mobile games in 2019, a continuation of a multi-year trend, according to research firm .

We watched the further growth of esports and game watching expand this year, and we saw the introduction of subscription gaming for , Google Play, and . Hyper-casual mobile games that last 30 seconds emerged, but big mobile titles like Call of Duty: Mobile emerged to hold their own against the nanosecond attention spans.

I didn’t think we could match last year’s brilliant titles such as Red Dead Redemption 2, God of War, and Marvel’s Spider-Man.

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