PlayStation 5 lead system architect revealed more details on the Tempest Engine for making sound appear to come from multiple directions in Sony’s upcoming game console.

In a livestream, Cerny took a deep dive into the technical designs for the console, which is expect to debut in late 2020. With more processing power, Sony is investing heavily in 3D audio via a dedicated Tempest Engine with custom designs to make sound appear more realistic and situational.

The challenge is that players can use many different ways to listen to their games today, including a variety of headphones, TV speakers, or surround sound systems with up to seven sound speakers. Sony has optimized for headphones, and it is working on the TV and surround sound systems

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