Facebook’s virtual reality dreams have been a headache for the company.
At CEO Mark Zuckerberg’s prodding, the company has spent billions on Oculus and dealt with huge added complexities to their business, while encountering countless issues regarding the company’s founding team, a massive IP lawsuit, crippling supply chain issues and an impossible-to-satisfy user base. But for all the tears, that toil has given the tech world a weirdly poignant look at what’s possible when you attempt to brute-force an industry into existence.
Has Facebook convinced anyone out there that virtual reality is a technology we deeply need? Not so much.
And yet, six years after Facebook acquired Oculus VR, the company has released a device that feels meaningfully complete. In short, the new Quest 2