Practically speaking, it’s nearly impossible to offer a real review of Cyberpunk 2077, the long-awaited follow-up to The Witcher 3 from developer CD Projekt Red. In the first place, it’s so big that the few days I’ve had with it aren’t enough to realistically evaluate the game; second, it’s so buggy and janky now that it feels wrong to review it before it becomes the game I know it will be; and finally, everyone’s going to buy it anyway.

The Witcher 3 is among the most universally lauded games of the last decade, up there with Breath of the Wild, The Last of Us, and Dark Souls. Though it had its flaws — lackluster combat, a limited scope — it did the open world thing

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