Trust and safety: Leaders from Roblox and EA say Web3 has learned from past lessons

by | Oct 27, 2022 | Technology

The gaming industry has a justly earned reputation when it comes to ugly behavior from users — from hate groups to grooming and illegal goods. With the metaverse and the influx of user-generated content, there’s a whole new avenue for harmful content and people intent on causing harm.

But along with this new stage of gaming and technology comes an opportunity to do things differently, and do them better — particularly when it comes to trust and safety for minors. During GamesBeat Summit Next, leaders in the trust, safety and community space came together to talk about where the responsibility for a safer metaverse lies, among creators and platforms, developers and guardians in a panel sponsored by trust and safety solution company ActiveFence.

Safety has to be a three-legged stool, said Tami Bhaumik, VP of civility and partnerships at Roblox. There has to be responsibility from a platform standpoint like Roblox, which provides safety tools. And because democratization and UGC is the future, they also have a vested interest in empowering creators and developers to create the cultural nuance for the experiences that they’re developing. The third leg of that stool is governme …

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