Microsoft Corp. has signed a 10-year deal to bring Xbox and other properties to Nvidia Corp.’s cloud gamers and to Nintendo Co.’s gamers in a push to satisfy antitrust regulators about its pending $69 billion acquisition of videogame publisher Activision Blizzard Inc. The partnership will bring Microsoft’s
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Xbox games like “Minecraft” and Activision titles like “Call of Duty,” should the deal close, to Nvidia’s
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GeForce Now cloud gaming service. The deal applies to platforms such as PCs, devices running Apple Inc.’s
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MacOS, Alphabet Inc.’s
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Chromebooks and other devices, the companies said.
“Xbox remains committed to giving people more choice and finding ways to expand how people play,” said Phil Spencer, chief executive of Microsoft Gaming, in a statement. “This partnership will help grow Nvidia’s catalog of titles to include games like ‘Call of Duty,’ while giving developers more ways to offer streaming games.” Jeff Fisher, senior vice president of GeForce, said in a statement that “combining the incredibly rich catalog of Xbox first party games with GeForce Now’s high-performance streaming capabilities will propel cloud gaming into a mainstream offering that appeals to gamers at all levels of interest and experience. Through this partnership, more of the world’s most popular titles will now be available from the cloud with just a click, playable by millions more gamers.” In a tweet, Microsoft’s Brad Smith, who met with European regulators on Tuesday to argue for the deal, sweetened the offer by also extending it to Nintendo’s
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Switch.
Microsoft also said that Xbox PC games that are available in third-party outlets like Steam or Epic Games will also be available through GeForce Now, which costs $100 for six months. Earlier in the month, U.K. regulators said Activision Blizzard Inc.
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might have to divest properties like its core “Call of Duty” franchise in order for Microsoft to get the green light for its $69 billion acquisition of the videogame publisher. Microsoft and Nvidia shares we …