Nexon’s The First Descendant has furious free-to-play action | hands-on preview

by | Jun 26, 2024 | Technology

GamesBeat is excited to partner with Lil Snack to have customized games just for our audience! We know as gamers ourselves, this is an exciting way to engage through play with the GamesBeat content you have already come to love. Start playing games here. 

It’s not so easy to create a differentiated free-to-play looter shooter game, but Nexon is on the path to do it with The First Descendant.

I played the third-person looter shooter game hands-on for nearly an hour at the recent Summer Game Fest Play Days event, and it kept me in a state of non-stop action. I was intrigued in part because The First Descendant had a particularly good cinematic trailer during Geoff Keighley’s Summer Game Fest show. The game is pretty polished, as it comes out on the PC and consoles on July 2. I played it on the Xbox.

I played it solo, but the game is a co-op action RPG looter shooter, which looks beautiful as it was made with Unreal Engine 5.

Your job is to combat alien invaders known as The Vulgus, who crossed dimensions over 100 years ago and brought with them devastating Colossi and destruction. You have to fight for humanity’s survival and protect Albion and the continent of Ingris. There are tons of missions and raids, and players can team up in four-player boss fights where teamwork and tactics are key.

Lil Snack & GamesBeat

GamesBeat is excited to partner with Lil Snack to have customized games just for our audience! We know as gamers ourselves, this is an exciting way to engage through play with the GamesBeat content you have already come to love. Start playing games now!

The game demo set me up with a hero and a choice of some weapons and dropped me into an icy world with a variety of robotic and alien enemies. When I shot them, they dropped loot. I picked them up just by hovering near them and having them fly into my grasp. They shot back and threw a variety of weapons at me. OK, all of that just checks off some boxes.

There are 16 dungeons ready for the launch of The First Descendant.

But the combat felt pretty good. I didn’t have to worry about getting shot while I was looking at my inventory or picking something up. Stuff just got picked up and packed away. The loot included occasional ammo drops. They weren’t so frequent that I could afford to waste my shots. And the early targets weren’t so spongy that I spent all my time and a whole clip shooting one of them while multiple enemies closed in on me.

In other words, it felt like this game already had a lot of good balance in place before the …

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GamesBeat is excited to partner with Lil Snack to have customized games just for our audience! We know as gamers ourselves, this is an exciting way to engage through play with the GamesBeat content you have already come to love. Start playing games here. 

It’s not so easy to create a differentiated free-to-play looter shooter game, but Nexon is on the path to do it with The First Descendant.

I played the third-person looter shooter game hands-on for nearly an hour at the recent Summer Game Fest Play Days event, and it kept me in a state of non-stop action. I was intrigued in part because The First Descendant had a particularly good cinematic trailer during Geoff Keighley’s Summer Game Fest show. The game is pretty polished, as it comes out on the PC and consoles on July 2. I played it on the Xbox.

I played it solo, but the game is a co-op action RPG looter shooter, which looks beautiful as it was made with Unreal Engine 5.

Your job is to combat alien invaders known as The Vulgus, who crossed dimensions over 100 years ago and brought with them devastating Colossi and destruction. You have to fight for humanity’s survival and protect Albion and the continent of Ingris. There are tons of missions and raids, and players can team up in four-player boss fights where teamwork and tactics are key.

Lil Snack & GamesBeat

GamesBeat is excited to partner with Lil Snack to have customized games just for our audience! We know as gamers ourselves, this is an exciting way to engage through play with the GamesBeat content you have already come to love. Start playing games now!

The game demo set me up with a hero and a choice of some weapons and dropped me into an icy world with a variety of robotic and alien enemies. When I shot them, they dropped loot. I picked them up just by hovering near them and having them fly into my grasp. They shot back and threw a variety of weapons at me. OK, all of that just checks off some boxes.

There are 16 dungeons ready for the launch of The First Descendant.

But the combat felt pretty good. I didn’t have to worry about getting shot while I was looking at my inventory or picking something up. Stuff just got picked up and packed away. The loot included occasional ammo drops. They weren’t so frequent that I could afford to waste my shots. And the early targets weren’t so spongy that I spent all my time and a whole clip shooting one of them while multiple enemies closed in on me.

In other words, it felt like this game already had a lot of good balance in place before the …nnDiscussion:nn” ai_name=”RocketNews AI: ” start_sentence=”Can I tell you more about this article?” text_input_placeholder=”Type ‘Yes'”]

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