Final Fantasy XVI: The Rising Tide looks to lift Jill

by | Mar 26, 2024 | Technology

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Final Fantasy XVI released last year, but Square Enix is still releasing major new content for the game. The second big DLC, The Rising Tide, will debut on April 18.

The base game had a big focus on Eikons, those giant creatures that Final Fantasy fans have summoned and fought across the series. But one of the most popular, Leviathan, was missing. Well, now that water serpent gets a starring role in The Rising Tide, which sees Clive and company travel to the northern land of Mysidia. This includes Jill, a character that some players and critics wished had more to do in the original story.

During PAX East, I had a chance to chat with FF16 producer Naoki Yoshida and DLC director Takeo Kujiraoka. I asked them what makes The Rising Tide special and what the future of FF16 will look like. Below is an edited transcript of our interview through a translator.

GamesBeat: With The Rising Tide and its release happening a bit after the original game, was there any particular feedback from the base game that you wanted to incorporate into the DLC?

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Naoki Yoshida: With this release, and not just the release of the DLC, but updates that we have planned as well, we’ve been getting lots of feedback about gameplay issues, about things like more config options or cutscene fixes or quality of life things. We got a lot of feedback on that. We’re using the Rising Tide DLC as an opportunity to address some of those issues, some of the feedback we’ve gotten from the community, as well as introducing new content with the DLC as well.

Takeo Kujiraoka: We’ve also used this as an opportunity to update a lot of the Eikon abilities as well. We got a lot of feedback about making a lot of the abilities easier to use, powering them up, maybe addressing ones that weren’t used as much by players because they were …

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Are you looking to showcase your brand in front of the gaming industry’s top leaders? Learn more about GamesBeat Summit sponsorship opportunities here. 

Final Fantasy XVI released last year, but Square Enix is still releasing major new content for the game. The second big DLC, The Rising Tide, will debut on April 18.

The base game had a big focus on Eikons, those giant creatures that Final Fantasy fans have summoned and fought across the series. But one of the most popular, Leviathan, was missing. Well, now that water serpent gets a starring role in The Rising Tide, which sees Clive and company travel to the northern land of Mysidia. This includes Jill, a character that some players and critics wished had more to do in the original story.

During PAX East, I had a chance to chat with FF16 producer Naoki Yoshida and DLC director Takeo Kujiraoka. I asked them what makes The Rising Tide special and what the future of FF16 will look like. Below is an edited transcript of our interview through a translator.

GamesBeat: With The Rising Tide and its release happening a bit after the original game, was there any particular feedback from the base game that you wanted to incorporate into the DLC?

GB Event
GamesBeat Summit Call for Speakers
We’re thrilled to open our call for speakers to our flagship event, GamesBeat Summit 2024 hosted in Los Angeles, where we will explore the theme of “Resilience and Adaption”.

Apply to speak here

Naoki Yoshida: With this release, and not just the release of the DLC, but updates that we have planned as well, we’ve been getting lots of feedback about gameplay issues, about things like more config options or cutscene fixes or quality of life things. We got a lot of feedback on that. We’re using the Rising Tide DLC as an opportunity to address some of those issues, some of the feedback we’ve gotten from the community, as well as introducing new content with the DLC as well.

Takeo Kujiraoka: We’ve also used this as an opportunity to update a lot of the Eikon abilities as well. We got a lot of feedback about making a lot of the abilities easier to use, powering them up, maybe addressing ones that weren’t used as much by players because they were …nnDiscussion:nn” ai_name=”RocketNews AI: ” start_sentence=”Can I tell you more about this article?” text_input_placeholder=”Type ‘Yes'”]

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