Hangry snack ‘n slash action RPG debuts at The Mix show

by | Mar 15, 2024 | Technology

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Game Pill, a Canadian game studio with over 100 game credits, announced an original “snack ‘n’ slash” action RPG called Hangry.

In this all-new adventure, players take on the role of the titular character, Hangry, on an intergalactic quest to hunt down, carve up, and devour countless delicious beasts spread across a wide assortment of exotic locales.

Game Pill will show the game at The Mix ahead of GDC (and during it) in San Francisco and it will showcase the game during the GDC Expo briefly at the Canada booth near the GDC Play area in the North Hall on Wednesday, March 20, from 12 p.m. Pacific to 2 p.m. I think it deserves attention for its name alone.

What’s unique?

We’re all Hangry.

Hangry is a third-person action RPG with over-the-top fast-paced combat and visuals powered by Unreal Engine. The diverse landscapes are like nothing you’ve seen before from the BBQ’d woodlands to candy-coated caverns littered with monsters waiting to be your next secret ingredient.

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Given the name, Hangry uses a unique “hunger” mechanic that you must balance while playing. You’re a hunter that must bring back parts for preparing meals and the “hangrier” the character gets, the more violent and uncontrollable he becomes.

You’ll need to balance this surge of power with not wanting to destroy your targets completely because they still need to be salvageable for meals. Satisfying your immediate hunger/rage and eating your prey is a key balance of the game. They used the Hulk as a key reference for influence.

“We’re honestly salivating at the thought of people finally getting the chance to sink their teeth into this game, puns intended,” said Mike Sorrenti, president of Game Pill, in a statement. “Our team has worked on dozens of licensed games over the years that we’re immensely proud of, but we can’t wait to show off more of our original IP and deliver something deep and rewarding for RPG fans, but also light-hearted and fun enough for anyone that appreciates a tasty pun.”

Hangry is focused on a gameplay loop of hunting, eating, and evolving. You’ll set out on hunts to track down creatures to check off your recipe, then you’ll cook and serve the dishes to grow your character, u …

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Are you looking to showcase your brand in front of the gaming industry’s top leaders? Learn more about GamesBeat Summit sponsorship opportunities here. 

Game Pill, a Canadian game studio with over 100 game credits, announced an original “snack ‘n’ slash” action RPG called Hangry.

In this all-new adventure, players take on the role of the titular character, Hangry, on an intergalactic quest to hunt down, carve up, and devour countless delicious beasts spread across a wide assortment of exotic locales.

Game Pill will show the game at The Mix ahead of GDC (and during it) in San Francisco and it will showcase the game during the GDC Expo briefly at the Canada booth near the GDC Play area in the North Hall on Wednesday, March 20, from 12 p.m. Pacific to 2 p.m. I think it deserves attention for its name alone.

What’s unique?

We’re all Hangry.

Hangry is a third-person action RPG with over-the-top fast-paced combat and visuals powered by Unreal Engine. The diverse landscapes are like nothing you’ve seen before from the BBQ’d woodlands to candy-coated caverns littered with monsters waiting to be your next secret ingredient.

GB Event
GamesBeat Summit Call for Speakers
We’re thrilled to open our call for speakers to our flagship event, GamesBeat Summit 2024 hosted in Los Angeles, where we will explore the theme of “Resilience and Adaption”.

Apply to speak here

Given the name, Hangry uses a unique “hunger” mechanic that you must balance while playing. You’re a hunter that must bring back parts for preparing meals and the “hangrier” the character gets, the more violent and uncontrollable he becomes.

You’ll need to balance this surge of power with not wanting to destroy your targets completely because they still need to be salvageable for meals. Satisfying your immediate hunger/rage and eating your prey is a key balance of the game. They used the Hulk as a key reference for influence.

“We’re honestly salivating at the thought of people finally getting the chance to sink their teeth into this game, puns intended,” said Mike Sorrenti, president of Game Pill, in a statement. “Our team has worked on dozens of licensed games over the years that we’re immensely proud of, but we can’t wait to show off more of our original IP and deliver something deep and rewarding for RPG fans, but also light-hearted and fun enough for anyone that appreciates a tasty pun.”

Hangry is focused on a gameplay loop of hunting, eating, and evolving. You’ll set out on hunts to track down creatures to check off your recipe, then you’ll cook and serve the dishes to grow your character, u …nnDiscussion:nn” ai_name=”RocketNews AI: ” start_sentence=”Can I tell you more about this article?” text_input_placeholder=”Type ‘Yes'”]

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