Monopoly Go hits $2B in revenue just 10 months after launch

by | Mar 13, 2024 | Technology

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Scopely announced that Monopoly Go has generated $2 billion in revenue just 10 months after launch and three months after hitting $1 billion.

The reimagined take on Hasbro’s iconic board game has garnered a massive player base, solidifying its place as a beloved, highly engaging title in the free-to-play market. It’s a big score not only for Scopely but its new owner Savvy Games Group, which bought Scopely in April for $4.9 billion in a deal that is starting to look like a bargain. (Brian Ward, CEO of Savvy, and Scopely leaders are expected to speak at GamesBeat Summit 2024 in Los Angeles on May 20-21).

Debuting 10 months ago, Monopoly Go has rapidly gained momentum, amassing a vibrant community of millions of players. That’s an extremely short window to hit $2 billion in revenue. It has been downloaded 150 million-plus times.

“It’s amazing to think that at this time last year, we were preparing for the worldwide launch ofMonopoly Go after a seven-year journey to develop the game,” said Scopely co-CEO Javier Ferreira, in a blog post. “Last month, we celebrated another major milestone in the Monopoly adventure by officiallypassing $2 billion in lifetime revenue. That exciting moment came just ten months since launch and only three months after reaching $1 billion, which is astounding. The trajectory of this experience has been nothing short of extraordinary, and we have our talented team and passionate players to thank.”

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Javier Ferreira is co-CEO alongside Walter Driver at Scopely.

Bridging classic Monopoly gameplay with innovative features and new worlds to explore, the game has struck a chord with players worldwide. It captures the essence of the Monopoly experience while delivering a rich universe where millions engage daily in rewarding interactions with friends and competitors. The game constantly introduces fresh characters, events, and adventures, promising even more excitement on the horizon for its dedicated players.

Marking Scopely’s third game collaboration with Hasbro, Monopoly follows the successful launches of Yahtzee with Buddies and Scrabble Go. But this one took a long time, with development stretching across six years. Scopely has 2,300 employees, and that gives you a sense of scale of game development.

“Scopely has a knack for that style of casual game. They had good experience with our brands. We worked with them on Sc …

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Are you looking to showcase your brand in front of the gaming industry’s top leaders? Learn more about GamesBeat Summit sponsorship opportunities here. 

Scopely announced that Monopoly Go has generated $2 billion in revenue just 10 months after launch and three months after hitting $1 billion.

The reimagined take on Hasbro’s iconic board game has garnered a massive player base, solidifying its place as a beloved, highly engaging title in the free-to-play market. It’s a big score not only for Scopely but its new owner Savvy Games Group, which bought Scopely in April for $4.9 billion in a deal that is starting to look like a bargain. (Brian Ward, CEO of Savvy, and Scopely leaders are expected to speak at GamesBeat Summit 2024 in Los Angeles on May 20-21).

Debuting 10 months ago, Monopoly Go has rapidly gained momentum, amassing a vibrant community of millions of players. That’s an extremely short window to hit $2 billion in revenue. It has been downloaded 150 million-plus times.

“It’s amazing to think that at this time last year, we were preparing for the worldwide launch ofMonopoly Go after a seven-year journey to develop the game,” said Scopely co-CEO Javier Ferreira, in a blog post. “Last month, we celebrated another major milestone in the Monopoly adventure by officiallypassing $2 billion in lifetime revenue. That exciting moment came just ten months since launch and only three months after reaching $1 billion, which is astounding. The trajectory of this experience has been nothing short of extraordinary, and we have our talented team and passionate players to thank.”

GB Event
GamesBeat Summit Call for Speakers
We’re thrilled to open our call for speakers to our flagship event, GamesBeat Summit 2024 hosted in Los Angeles, where we will explore the theme of “Resilience and Adaption”.

Apply to speak here

Javier Ferreira is co-CEO alongside Walter Driver at Scopely.

Bridging classic Monopoly gameplay with innovative features and new worlds to explore, the game has struck a chord with players worldwide. It captures the essence of the Monopoly experience while delivering a rich universe where millions engage daily in rewarding interactions with friends and competitors. The game constantly introduces fresh characters, events, and adventures, promising even more excitement on the horizon for its dedicated players.

Marking Scopely’s third game collaboration with Hasbro, Monopoly follows the successful launches of Yahtzee with Buddies and Scrabble Go. But this one took a long time, with development stretching across six years. Scopely has 2,300 employees, and that gives you a sense of scale of game development.

“Scopely has a knack for that style of casual game. They had good experience with our brands. We worked with them on Sc …nnDiscussion:nn” ai_name=”RocketNews AI: ” start_sentence=”Can I tell you more about this article?” text_input_placeholder=”Type ‘Yes'”]

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