Pocket Worlds launches Highrise Studio and Highrise 4.0 for creator-driven virtual experiences

by | Mar 28, 2024 | Technology

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Pocket Worlds has launched Highrise Studio and Highrise 4.0 to empower creators to easily build and monetize virtual experiences.

With Over 40 million users already, Highrise enables players to create their own shared immersive virtual worlds and games.

Austin, Texas-based Pocket Worlds said the latest updates continue Highrise’s commitment to empower creators to unleash their creativity while earning an income from their creations.

Boasting 680,000 weekly users who spend an average of 90 minutes in-game, Highrise has become a hub for user-generated content (UGC) that’s not only engaging but also in lockstep with pop culture trends, by featuring accessories like a Baddie Red Carpet jacket and Stan-cups.

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Monetization in Pocket Worlds’ Highrise.

The new Highrise Studio is a suite of development tools enabling creators to build in Unity, the most popular and accessible game engine. Creators can develop without limits, creating entirely new 3D game modes, environments, assets, and more. These creations deploy into the Highrise world with one click.

Highrise Studio is made possible by Highrise 4.0, a complete rewrite of the Highrise world in Unity, which also provides quality-of-life updates to players, including richer character and profile customization.

Creators earn income from their published content through the Creator Exchange program, which provides compensation based on sales and engagement time. In 2023, over 5,000 designers created unique items, resulting in almost half a million paid to creators.

Highrise 4.0 encourages more creativity.

“At Pocket Worlds, we are building bleeding-edge technology that enables creators to build the next generation of immersive experiences,” said Anton Bernstein, CEO at Pocket Worlds, developer of Highrise, in a statement. “Through Highrise, we are connecting the world through shared experiences and realizing the positive potential of the internet. The fundamental need for human connection is more crucial than ever …

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Are you looking to showcase your brand in front of the gaming industry’s top leaders? Learn more about GamesBeat Summit sponsorship opportunities here. 

Pocket Worlds has launched Highrise Studio and Highrise 4.0 to empower creators to easily build and monetize virtual experiences.

With Over 40 million users already, Highrise enables players to create their own shared immersive virtual worlds and games.

Austin, Texas-based Pocket Worlds said the latest updates continue Highrise’s commitment to empower creators to unleash their creativity while earning an income from their creations.

Boasting 680,000 weekly users who spend an average of 90 minutes in-game, Highrise has become a hub for user-generated content (UGC) that’s not only engaging but also in lockstep with pop culture trends, by featuring accessories like a Baddie Red Carpet jacket and Stan-cups.

GB Event
GamesBeat Summit Call for Speakers
We’re thrilled to open our call for speakers to our flagship event, GamesBeat Summit 2024 hosted in Los Angeles, where we will explore the theme of “Resilience and Adaption”.

Apply to speak here

Monetization in Pocket Worlds’ Highrise.

The new Highrise Studio is a suite of development tools enabling creators to build in Unity, the most popular and accessible game engine. Creators can develop without limits, creating entirely new 3D game modes, environments, assets, and more. These creations deploy into the Highrise world with one click.

Highrise Studio is made possible by Highrise 4.0, a complete rewrite of the Highrise world in Unity, which also provides quality-of-life updates to players, including richer character and profile customization.

Creators earn income from their published content through the Creator Exchange program, which provides compensation based on sales and engagement time. In 2023, over 5,000 designers created unique items, resulting in almost half a million paid to creators.

Highrise 4.0 encourages more creativity.

“At Pocket Worlds, we are building bleeding-edge technology that enables creators to build the next generation of immersive experiences,” said Anton Bernstein, CEO at Pocket Worlds, developer of Highrise, in a statement. “Through Highrise, we are connecting the world through shared experiences and realizing the positive potential of the internet. The fundamental need for human connection is more crucial than ever …nnDiscussion:nn” ai_name=”RocketNews AI: ” start_sentence=”Can I tell you more about this article?” text_input_placeholder=”Type ‘Yes'”]

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