Saga announces Saga Origins publishing arm for Web3 games

by | Mar 19, 2024 | Technology

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Saga announced its Saga Origins game publishing arm will publish games for the Saga Layer-1 blockchain protocol.

During GDC 2024, the company also announced that it will be launching its mainnet in April, enabling game makers on its platform to publish their games.

San Francisco-based Saga is a Layer-1 protocol and developer ecosystem in Web3. With this announcement, Saga becomes the first and only web3 chain to establish a dedicated game publishing arm for developers to partner with to release their projects.

Saga Origins is committed to offering a full service and collaborative approach to bring games to a global mass market. Whereas developers would traditionally secure grants only to build and launch their games, Saga Origins offers added beneficial support, including partnerships with influencers to generate awareness, sponsored user acquisition campaigns, community building, and promotional support.

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Games on the way

Saga had a fireworks show, viewable from a yacht on the Rhine.

The games will get announced in the coming months.

Liao said she is aware of what it costs to produce a quality game, and she wants to provide an amount that is meaningful for game developers. Saga has raised $15 million to date. The publishing house is going to be financed via the ecosystem fund.

“When the mainnet goes live, that’s when a treasury will open up in the ecosystem and a lot of the funds will come from there,” she said.

Through its on-going play-to-airdrop campaigns, Saga, game studios and guilds, all team up to organize tournaments where players are rewarded with $SAGA tokens for their participation. Most recently in January, Saga completed its The Three Kingdoms airdrop campaign with participating partners Avalanche, Polygon and Solana, said Rebecca Liao, CEO of Saga, in an interview with GamesBeat.

“Saga Origins is our love letter to the developers building games in Web3. While the onus of bringing users to the platforms often falls on the game developers, we want to buck that convention and use our platform to bring users to the games instead,” said Liao. “Saga Origins will allow developers to bring provocative, expansive, and uncompromising titles to consumers that will revolutionize how we will all view game experiences.”

“We’re the only chain to do a publishing house,” she added.

That’s because she believes it isn’t just the responsibility of the game developers to bring users to the blockchain. Rather, the platform shares a responsibility in getting users. Saga built its own user-acquisition engine and it is now showing off the publishing house, she said.

Saga Multiverse at GDC

Saga CEO Rebecca Liao …

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Are you looking to showcase your brand in front of the gaming industry’s top leaders? Learn more about GamesBeat Summit sponsorship opportunities here. 

Saga announced its Saga Origins game publishing arm will publish games for the Saga Layer-1 blockchain protocol.

During GDC 2024, the company also announced that it will be launching its mainnet in April, enabling game makers on its platform to publish their games.

San Francisco-based Saga is a Layer-1 protocol and developer ecosystem in Web3. With this announcement, Saga becomes the first and only web3 chain to establish a dedicated game publishing arm for developers to partner with to release their projects.

Saga Origins is committed to offering a full service and collaborative approach to bring games to a global mass market. Whereas developers would traditionally secure grants only to build and launch their games, Saga Origins offers added beneficial support, including partnerships with influencers to generate awareness, sponsored user acquisition campaigns, community building, and promotional support.

GB Event
GamesBeat Summit Call for Speakers
We’re thrilled to open our call for speakers to our flagship event, GamesBeat Summit 2024 hosted in Los Angeles, where we will explore the theme of “Resilience and Adaption”.

Apply to speak here

Games on the way

Saga had a fireworks show, viewable from a yacht on the Rhine.

The games will get announced in the coming months.

Liao said she is aware of what it costs to produce a quality game, and she wants to provide an amount that is meaningful for game developers. Saga has raised $15 million to date. The publishing house is going to be financed via the ecosystem fund.

“When the mainnet goes live, that’s when a treasury will open up in the ecosystem and a lot of the funds will come from there,” she said.

Through its on-going play-to-airdrop campaigns, Saga, game studios and guilds, all team up to organize tournaments where players are rewarded with $SAGA tokens for their participation. Most recently in January, Saga completed its The Three Kingdoms airdrop campaign with participating partners Avalanche, Polygon and Solana, said Rebecca Liao, CEO of Saga, in an interview with GamesBeat.

“Saga Origins is our love letter to the developers building games in Web3. While the onus of bringing users to the platforms often falls on the game developers, we want to buck that convention and use our platform to bring users to the games instead,” said Liao. “Saga Origins will allow developers to bring provocative, expansive, and uncompromising titles to consumers that will revolutionize how we will all view game experiences.”

“We’re the only chain to do a publishing house,” she added.

That’s because she believes it isn’t just the responsibility of the game developers to bring users to the blockchain. Rather, the platform shares a responsibility in getting users. Saga built its own user-acquisition engine and it is now showing off the publishing house, she said.

Saga Multiverse at GDC

Saga CEO Rebecca Liao …nnDiscussion:nn” ai_name=”RocketNews AI: ” start_sentence=”Can I tell you more about this article?” text_input_placeholder=”Type ‘Yes'”]

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