Didimo unveils new character editor in Popul8 game dev tool

by | May 31, 2024 | Technology

GamesBeat is excited to partner with Lil Snack to have customized games just for our audience! We know as gamers ourselves, this is an exciting way to engage through play with the GamesBeat content you have already come to love. Start playing games here. 

Didimo unveiled a new character editor in its Popul8 tool for better customization in game development.

Didimo’s flagship product Popul8 now has expanded character editor features for developers and a software development kit (SDK) to give character editing capabilities directly to players within games.

The Porto, Portugal-based company uses AI to help artists create endless variations of characters that are originally designed by human artists. This makes artists more productive, enabling one creator to build a whole crowd of people for a game quickly.

“Popul8’s new character editor and its in-game SDK represent our commitment to empowering developers and artists like never before,” said Veronica Orvalho, CEO of Didimo, in a statement. “This release not only advances our technology but also democratizes high-quality character creation, making it accessible to studios of all sizes, as well as their players.”

Lil Snack & GamesBeat

GamesBeat is excited to partner with Lil Snack to have customized games just for our audience! We know as gamers ourselves, this is an exciting way to engage through play with the GamesBeat content you have already come to love. Start playing games now!

The first goal of these updates was to give game studios and their artists the ability to customize characters down to the finest detail, enabling them to create new and distinct variations of their characters faster.

Having configured a game’s art style within Popul8, the character editor allows artists to create new characters by easily selecting the area they wish to change and moving sliders to guide the variation. Unlike other editors that restrict artistic expression to predefined styles, Popul8’s editor leverages the original work of game artists as a base, enabling true creative freedom. This approach ensures that the aesthetic integrity of the game’s world is maintained while providing the highest-quality visuals.

The second goal of this significant update, achieved through the new SDK, was to enable game makers to give more creative control to players, empowering them to build a character that is truly unique. This not only saves …

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GamesBeat is excited to partner with Lil Snack to have customized games just for our audience! We know as gamers ourselves, this is an exciting way to engage through play with the GamesBeat content you have already come to love. Start playing games here. 

Didimo unveiled a new character editor in its Popul8 tool for better customization in game development.

Didimo’s flagship product Popul8 now has expanded character editor features for developers and a software development kit (SDK) to give character editing capabilities directly to players within games.

The Porto, Portugal-based company uses AI to help artists create endless variations of characters that are originally designed by human artists. This makes artists more productive, enabling one creator to build a whole crowd of people for a game quickly.

“Popul8’s new character editor and its in-game SDK represent our commitment to empowering developers and artists like never before,” said Veronica Orvalho, CEO of Didimo, in a statement. “This release not only advances our technology but also democratizes high-quality character creation, making it accessible to studios of all sizes, as well as their players.”

Lil Snack & GamesBeat

GamesBeat is excited to partner with Lil Snack to have customized games just for our audience! We know as gamers ourselves, this is an exciting way to engage through play with the GamesBeat content you have already come to love. Start playing games now!

The first goal of these updates was to give game studios and their artists the ability to customize characters down to the finest detail, enabling them to create new and distinct variations of their characters faster.

Having configured a game’s art style within Popul8, the character editor allows artists to create new characters by easily selecting the area they wish to change and moving sliders to guide the variation. Unlike other editors that restrict artistic expression to predefined styles, Popul8’s editor leverages the original work of game artists as a base, enabling true creative freedom. This approach ensures that the aesthetic integrity of the game’s world is maintained while providing the highest-quality visuals.

The second goal of this significant update, achieved through the new SDK, was to enable game makers to give more creative control to players, empowering them to build a character that is truly unique. This not only saves …nnDiscussion:nn” ai_name=”RocketNews AI: ” start_sentence=”Can I tell you more about this article?” text_input_placeholder=”Type ‘Yes'”]

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