Resilience and adaptation on display at GamesBeat Summit 2024 | The DeanBeat

by | May 17, 2024 | Technology

Join gaming leaders live this May 20-21 in Los Angeles to examine the strategies needed to adapt and excel in an ever evolving landscape, featuring insights from leading voices and thought leaders in the industry. Register here.

It’s been a tough time in the game industry lately and I’d like to think of our GamesBeat Summit 2024 event as an oasis.

If you’d like to attend, you can use this code gbs24dean25 for a 25% discount on tickets. You can also read our entire agenda here or view it in our event’s Whova app.

Taking place on May 20-21 at the Marina del Rey Marriott in Los Angeles, the event is tackling the difficult time head-on with the theme of Resilience and Adaptation. Game companies laid off 10,500 people in 2023, and another 9,700 have been laid off in just four months this year. Yesterday, Phoenix Labs announced the cancellation of all games in development and layoffs.

I feel like this theme of Resilience and Adaptation is the story of my life. Game journalism, and journalism in general, isn’t what it used to be. I’ve seen the industry change so much and seen so many talented people leave it.

GB Event
Countdown to GamesBeat Summit
Secure your spot now and join us in LA for an unforgettable two days experience exploring the theme of resilience and adaptation. Register today to guarantee your seat!

Register Here

That makes me sad, but I change with the times and try to not just survive but thrive. I like trying new things, like a little project we’re going to announce on Monday. We have to adapt. And every now and then I get to write a story like this piece on The Lord of the Rings franchise, and I remember why I do what I do. I’d like to be remembered for writing good stories about fascinating people.

Gaming’s difficult time

Game devs are concerned about layoffs, AI, game engine pricing and return to work.

It isn’t getting easier. And I’m sorry about that, as it’s the worst I’ve seen in 27 years (or is it 28 now?) of covering the game industry on a daily basis. We have felt that pain with you at GamesBeat. Our conference has plenty of speakers who will help explain what’s happened.

Most observers, (like Strauss Zelnick, CEO of Take-Two Interactive, told me yesterday) believe that the industry hired too many folks base …

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Join gaming leaders live this May 20-21 in Los Angeles to examine the strategies needed to adapt and excel in an ever evolving landscape, featuring insights from leading voices and thought leaders in the industry. Register here.

It’s been a tough time in the game industry lately and I’d like to think of our GamesBeat Summit 2024 event as an oasis.

If you’d like to attend, you can use this code gbs24dean25 for a 25% discount on tickets. You can also read our entire agenda here or view it in our event’s Whova app.

Taking place on May 20-21 at the Marina del Rey Marriott in Los Angeles, the event is tackling the difficult time head-on with the theme of Resilience and Adaptation. Game companies laid off 10,500 people in 2023, and another 9,700 have been laid off in just four months this year. Yesterday, Phoenix Labs announced the cancellation of all games in development and layoffs.

I feel like this theme of Resilience and Adaptation is the story of my life. Game journalism, and journalism in general, isn’t what it used to be. I’ve seen the industry change so much and seen so many talented people leave it.

GB Event
Countdown to GamesBeat Summit
Secure your spot now and join us in LA for an unforgettable two days experience exploring the theme of resilience and adaptation. Register today to guarantee your seat!

Register Here

That makes me sad, but I change with the times and try to not just survive but thrive. I like trying new things, like a little project we’re going to announce on Monday. We have to adapt. And every now and then I get to write a story like this piece on The Lord of the Rings franchise, and I remember why I do what I do. I’d like to be remembered for writing good stories about fascinating people.

Gaming’s difficult time

Game devs are concerned about layoffs, AI, game engine pricing and return to work.

It isn’t getting easier. And I’m sorry about that, as it’s the worst I’ve seen in 27 years (or is it 28 now?) of covering the game industry on a daily basis. We have felt that pain with you at GamesBeat. Our conference has plenty of speakers who will help explain what’s happened.

Most observers, (like Strauss Zelnick, CEO of Take-Two Interactive, told me yesterday) believe that the industry hired too many folks base …nnDiscussion:nn” ai_name=”RocketNews AI: ” start_sentence=”Can I tell you more about this article?” text_input_placeholder=”Type ‘Yes'”]

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